![]() The game does have a museum mode which I didn’t have a chance to check out, but without those two options that I mentioned before, it felt like a missed opportunity. The game is window-boxed with bars on the left and right side of the screens, and right now it basically shows a part of the background of the title screen which doesn’t go away when you hit start. The other thing that would have been cool to have would be the ability to switch the borders that show on the screen while you play. (hard to explain but I think it will make sense if you try it) ![]() The buttons to switch the weapons and items are B and X, so it doesn’t feel as intuitive since the action buttons aren’t on the same side. The button to shoot and use items used to be Y and X, which were next to each other, but now they are on opposites sides of each other - A and Y on the Switch. They switched up the buttons from the SNES days, the layout that they went with feels a little weird. One thing that would be nice would be to have the ability to switch up the buttons. ![]() The game was as fun as ever and it seems like it’s true to form, but I wish they did a little more with it. I played a couple of levels of ZAMN on my Switch today before work.įirst off, I am really happy to finally be able to play the game again without having to break out my SNES, Wii or hacking one of my other portables to play it.
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